Real-time Interactive Effects Immersive Interactive Wall Drawing Game For Education Centers

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Location: Guangzhou China
Address: Kaida Center, No.49 of Shixin Road, Panyu District, Guangzhou City, China
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Real-time Interactive Effects Immersive Interactive Wall Drawing Game For Education Centers


Interactive Wall Drawing Game system integrates a high-lumen projector, a radar sensor grid, a computing server with image fusion software, and user-friendly input devices: an LCD touch table and a scanning station. This combination ensures that hand-drawn artwork—whether created digitally or on paper—is captured cleanly and projected without delay.


Users experience a seamless journey from creation to interaction. A child drawing a fish on paper sees it scanned and swimming across a virtual ocean within seconds. If they touch the screen, the fish will react—swim away or change direction.— thanks to real-time gesture recognition. The 10 available themes are optimized for engagement, with bright colors, smooth animations, and playful feedback mechanisms.


The system is particularly valued for its flexibility. It can be configured for small rooms using one projector or expanded across halls with six synchronized units. Setup is straightforward, and the interface requires no training—a key advantage for schools and busy entertainment venues.


Interactive Wall Drawing Game is more than a product; it is a platform for creativity, learning, and shared joy, making it a valuable addition to any environment where inspiration matters.




China Real-time Interactive Effects Immersive Interactive Wall Drawing Game For Education Centers supplier

Real-time Interactive Effects Immersive Interactive Wall Drawing Game For Education Centers

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